

OPENAL_LIBRARY C:/Program Files (x86)/OpenAL 1.1 SDK/libs/Win64/OpenA元2.lib OPENAL_INCLUDE_DIR C:/Program Files (x86)/OpenAL 1.1 SDK/include This is only necessary for GZDoom 2.4.0 and older.

If you are compiling for 64-bit systems set FMOD_LIBRARY to fmode圆4_vc.lib instead.ģ. C:\Program Files (x86)\FMOD SoundSystem\FMOD Programmers API Windows\api\lib\fmodex_vc.lib). set FMOD_LIBRARY to 'api/lib/fmodex_vc.lib' inside fmod folder (e.g.C:\Program Files (x86)\FMOD SoundSystem\FMOD Programmers API Windows\api\inc) set FMOD_INCLUDE_DIR to 'api/inc' folder inside folder where you installed fmod earlier (e.g.If you are building 2.4.0 or older with FMOD support: After cmake configure finishes, it will likely fail because it couldn't find some things: If you want to build with Windows XP compatibility, enter "v140_xp" (without the quotes) in the optional toolset boxĢ.(For example, "Visual StuWin64" if you're using Visual Studio 2017 and want a 64-bit build)
GZDOOM OPENAL 64 BIT
Select "Visual Studio " or "Visual Studio Win64" for the generator based on the Visual Studio version you have and whether you want a 32 bit or 64 bit build.In "Where to build the binaries:" create a build directory in the zdoom folder above.In "Where is the source code:" browse to the zdoom folder from above.If done correctly, libmpg123-0.lib and libmpg123-0.exp should have been created in the directory. Lib /MACHINE:X64 /DEF:f /OUT:libmpg123-0.lib You can do this in the command prompt or in windows explorer.

GZDOOM OPENAL INSTALL
GZDOOM OPENAL WINDOWS 8.1
Windows Software Development Kit (SDK) for Windows 8.1.The following downloads are needed when building with Windows XP compatibility: The last stable ZDoom release 2.8.1 can be compiled with 2005-2013. Note: Visual Studio 2017 or newer is required for building the latest GZDoom. The easiest way to compile ZDoom on Windows is to use CMake to generate Visual Studio projects. The project contains all needed headers to dynamically link to them by default and all that needs to be provided are the DLLs from the binary download. You only need these if you want to statically link to these libraries or compile GZDoom 2.4.0 or older with OpenAL support. Optional downloads for both Visual C++ and MinGWĬurrently OpenAL is only supported when building with CMake.
